Something interesting... the first 10 seconds or so of the "Death Growl" example[1] is basically copied verbatim from "Ov Fire And The Void" by Behemoth.
More specifically, I think the part that seems copied is at 2:13 of the original[2], as it leads into a solo-ish bit which in the AI version sounds similar still, but goes on to do its own thing:
> Additionally, our memorization-effect experiments in Section 11 demonstrate that our design maintains creativity without plagiarizing, even under strong training set conditioning.
Very nice. Anyone know of projects that aren't tackling the full-song problem but rather instrument parts/loops/stems/acapellas? I'd like something that's more like "infinite AI Loopcloud/Splice" most of these full-song models don't do well to be asked for individual parts in my experience (though I will have to try it with this one).
This gets discussed a lot but unfortunately there's just not much out there around this.
The closest thing I've seen is virtual drummers in Logic X which will follow along with the structure of your song and generate a percussive accompaniment. It's no substitute for a real drummer but it's serviceable.
Yeah. Or like, a loop that plays continuously and has style parameters exposed you can tweak with a controller like a Midi Fighter Twister and get feedback from in real-time. Then you could do something akin to DJ/live production by having two of these going in sync with each other into a mixer. (Tweak params of the cue track until you like it, transition at a phrase point, repeat).
What is the use case for music generation models? I see usecases for alot of the other foundation models like text, image, tts, sst, but why do I want AI generated music?
I’ve mostly used them for laughs with my friends. Sometimes generating “custom” songs with funny lyrics, but most fun so far is editing lyrics of existing songs to say ridiculous things for fun.
No real clue how someone would use them for a more serious endeavor, only thing I could imagine would be to quickly iterate/prototype with song structures on a fixed seed to generate ideas for a real composition. Consider the case of an indie game developer or film maker getting some placeholder music to test the experience during early throwaway iterations.
An actual serious answer is to help musicians brainstorm while writing. It's so good at helping me come up with ideas, or converting an idea to another genre.
Something interesting... the first 10 seconds or so of the "Death Growl" example[1] is basically copied verbatim from "Ov Fire And The Void" by Behemoth.
More specifically, I think the part that seems copied is at 2:13 of the original[2], as it leads into a solo-ish bit which in the AI version sounds similar still, but goes on to do its own thing:
[1] https://map-yue.github.io/music/moon.death_metal.mp3
[2] https://youtu.be/vAmnsKKrt9w?t=133
> Additionally, our memorization-effect experiments in Section 11 demonstrate that our design maintains creativity without plagiarizing, even under strong training set conditioning.
https://arxiv.org/html/2503.08638v1#S11
The youtube link is suddenly not available any more (at least in the UK)
Does Shazam think it is the same?
Very nice. Anyone know of projects that aren't tackling the full-song problem but rather instrument parts/loops/stems/acapellas? I'd like something that's more like "infinite AI Loopcloud/Splice" most of these full-song models don't do well to be asked for individual parts in my experience (though I will have to try it with this one).
This gets discussed a lot but unfortunately there's just not much out there around this.
The closest thing I've seen is virtual drummers in Logic X which will follow along with the structure of your song and generate a percussive accompaniment. It's no substitute for a real drummer but it's serviceable.
https://suno.com/studio-waitlist Just a waitlist so far, but looks like this is the direction suno is going
Yeah... I hope this is what their plan is with that, but I'm not entirely certain.
Try https://magenta.withgoogle.com/infinite-crate
Also live AI dueting would be interesting, like having a virtual guitarist you could jam/duet with.
Yeah. Or like, a loop that plays continuously and has style parameters exposed you can tweak with a controller like a Midi Fighter Twister and get feedback from in real-time. Then you could do something akin to DJ/live production by having two of these going in sync with each other into a mixer. (Tweak params of the cue track until you like it, transition at a phrase point, repeat).
Like this? https://aistudio.google.com/apps/bundled/promptdj?showPrevie...
Just saw this today: https://x.com/jesseengel/status/1953496623696556478
What is the use case for music generation models? I see usecases for alot of the other foundation models like text, image, tts, sst, but why do I want AI generated music?
Now you don’t need to know how to make music! You’re finally free of all those pesky, elitist musicians gate-keeping music!!!!1!
I’ve mostly used them for laughs with my friends. Sometimes generating “custom” songs with funny lyrics, but most fun so far is editing lyrics of existing songs to say ridiculous things for fun.
No real clue how someone would use them for a more serious endeavor, only thing I could imagine would be to quickly iterate/prototype with song structures on a fixed seed to generate ideas for a real composition. Consider the case of an indie game developer or film maker getting some placeholder music to test the experience during early throwaway iterations.
An actual serious answer is to help musicians brainstorm while writing. It's so good at helping me come up with ideas, or converting an idea to another genre.
Generating crappy background music for reality TV?
Yeah, this seems the most likely. Just loads of royalty free background music for industries that want that.
yeah, but have yall made any progress in a model that can have sex with my partner for me?