32 points | by nill0 7 hours ago ago
2 comments
I’ve been braining about a hypothetical language made from the ground up to be ideal for coding gameplay logic, and not worrying about hardware.
I’m designing from the syntax first but have no idea/energy to actually implement the language/runtime or have it be usable with Godot etc.
If I make the syntax and someone likes it, how to get someone to help me make it? :)
I'm probably not gonna do it, but just out of interest: What is the syntax?
I’ve been braining about a hypothetical language made from the ground up to be ideal for coding gameplay logic, and not worrying about hardware.
I’m designing from the syntax first but have no idea/energy to actually implement the language/runtime or have it be usable with Godot etc.
If I make the syntax and someone likes it, how to get someone to help me make it? :)
I'm probably not gonna do it, but just out of interest: What is the syntax?