Build Android apps using Rust and Iced

(github.com)

46 points | by rekireki 5 hours ago ago

7 comments

  • nicoburns an hour ago ago

    There is a huge amount of potential for shared infrastructure for "native integrations" for Rust UI projects. Think: React Native modules but in Rust.

    I'm hoping this can be a reality sooner rather than later. But we're definitely lacking in manpower willing or able to work on the more foundational pieces. Winit in particular is sadly undermaintained. 1 or 2 people working full time on Winit and/or other platform integration pieces would do wonders for the ecosystem.

  • vlovich123 2 hours ago ago

    How does this compare for you with slint and dioxus? Dioxus uses web views but still a small app (based on Tauri which uses the OS web view instead of shipping the browser) and slint is native, but may have some slightly more unique license terms than typical Rust projects.

  • serial_dev 2 hours ago ago

    You gotta check Crux: Cross-platform app development in Rust

    https://github.com/redbadger/crux

    • phi-go an hour ago ago

      Crux seems interesting to share app logic between platforms but I don't see how it helps actually render something. Don't you still need a gui framework that supports android or ios?

      • bbkane an hour ago ago

        Yes (from the README)

  • bbkane 2 hours ago ago

    Super impressive, can you link to this post in that issue?

    I'd like to try iced, but switched to egui on the official Android support.

  • nubinetwork 2 hours ago ago

    Just in time for google to block sideloading and blocking new apps unless you pay them 6 figures...